Every feature
The latest DART menu brings together sets, tournaments, profiles, rollback, Solo Run, challenges, native game settings, visuals, optimizations, runners, skins, outlines, trails, savestates, overlays and sounds.
Latest features: the SpeedRunners 1 character port, custom trails and full-set replays are currently available on DART's TEST channel. How to use the TEST channel. Download cards show the current public release.
Competitive
6 features
Ranked 1v1 queue (Competitive League)
Enter from Discord (/enterqueue) or the in-game Competitive League tab. The bot pairs by ELO, runs the map vote, tracks the best-of and posts the result. Rank, tier, peak, streaks and rivalries update automatically.
In-game profile, badges & leaderboard
Your ELO/rank profile, recent sets and rivalries in the F2 menu; equip badges that show over your head on taunt; browse the ladder without alt-tabbing.
Set chat & set tools
Native SR2 chat is bridged to the bot, with score, map, submit, forfeit and bug commands, confirmation popups, set-score overlays, player profiles and automatic lobby flow. Discord uses the /set-* commands.
Tournaments in the hub
The main menu shows the current bracket with its banner, format, start time in your time zone and entrants. Sign up or unregister in one click.
Hub leaderboards
Ranked, Competitive League and Speedy Streams panels on the online hub, styled like the game's own menu; the full boards open in a scrollable window.
Lobby browser
A docked browser of quick-match, ranked and custom rooms with regions, player counts, in-game state and join buttons.
Netcode
5 features
0-input-delay rollback
Pins your local input delay (0–8 frames, default on) onto the live Photon Quantum session, so online feels like practice.
Rollback camera
Smooths a high-ping opponent's teleports into glides.
Net-stats overlay & desync watchdog
RTT, offset, predicted and resimulated frames on screen; the watchdog flags desyncs.
Rollback lobbies
Create a custom lobby with rollback enabled for everyone in one click.
Resim batching
Batch verified ticks in groups of four with the latest presets, reducing repeated prediction work while retaining your configured input delay.
Practice
7 features
Savestates
Up to 10 live slots plus named saved states and the built-in RESET state. Copy a shared recording's starting state into your library. Ordinary loads hold SAVESTATE for at least one second; a later clean crossing starts a valid lap.
Slow-mo & camera
7-step slow-mo plus a 0–200% slider, camera zoom in/out/reset.
Restart, clear PB, quick-load
Restart the map, clear your PB and restart, quick-load any stage and layout, return to the menu, all bindable.
Solo records & solo runs
Every clean lap (no items, valid timer) is stored with its ghost. Your best per map is shared to the global boards; points, world records, completions and attempts feed your public profile.
Reset runs
The standing-start category: every map has a built-in orange [RESET] savestate (the spawn, zero speed, first in the list, locked). Load it and the timer runs from that moment to the line; own boards, records, points and R medals.
Ghosts & 1:1 replays
Race ghosts, replay recorded inputs tick for tick, seek and step through laps, matches or complete sets. Replay browsing includes search, details and favorites; newer recordings retain player identities, appearances, trails and player cards.
Challenges
Create and race challenges with spawn/finish points, ordered checkpoints, kill and speed zones, camera paths, thumbnails, PBs and replays. Upload explicitly when ready; saved edits stay local until you choose to share them.
Visuals & skins
5 features
All SpeedRunners 1 characters
DART ports the entire SpeedRunners 1 character roster into SpeedRunners 2, alongside native SR2 characters and your own sprite or 3D runners.
User skins & creator tools
Repaint native or ported runners, import complete character packages, and export templates for new sprite and 3D characters. Curated shared appearances are synchronized between DART players.
Custom trails
Use the SR1 trail format, import personal .srt files, browse Curated archive trails, and star favorites. Ribbon, particle and sprite layers follow their normal/superspeed rules.
Outlines, sudden death, backgrounds, tiles
Custom character outlines, a solid sudden-death effect, custom map tiles and backgrounds, grapple colour and rope, chat colours.
Menu colours
Recolour the DART menu itself from Settings › Appearance.
Overlays & HUD
2 features
Everything toggleable and draggable
FPS, input viewer, speedometer, stage info, run stats, savestate slot, in-queue timer, net stats, set-score mirror, lobby roster, PB / last-run delta, records panel, DART version.
OBS bridge
Writes score, map and region text files for stream overlays.
Performance & quality of life
5 features
Optimizations
A render-scale slider and two tiers of toggles (Regular + Extreme) for low-end machines and the Steam Deck.
Auto-Skip XP & Auto-Ready
Skip the winner and XP screens after a match; ready up once per lobby. Both opt-in.
Presets
DART, Black & White, Extreme and Vanilla global presets, plus saved custom presets. Black & White pairs a flat black background with grey tiles, white gameplay surfaces and matching menu colors.
Sounds & voices
Self/others/global volume controls, custom effects and character voices, with multiple takes per slot.
Auto-update
Checks your selected release channel on launch and applies newer packages after the game closes. Personal data is stored separately from the installer.